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Because somebody posted it here and I thought it was very usefull I decided to make a small video tutorial on how to enable this shit.
Works very well and is probably unbannable, unless you do it to much and people record you via theater mode.
Enjoy :
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Not ur typical wallahcks but seems to be good enough gj!
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Nice hack, would it be possible to bind this to a key? So that you can turn it on a off?
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r_Zfar has default value "0". It's means unlimited far distance. Why we need to type it again ? =)
r_Zfeather have only 0/1 values. It's means how the FX collisions with the static models (on/off). So value "4" is funny
r_Znear default is "4". That's our main dvar. All brushes/models which are near than this value are disappearing
r_znear_depthhack default is 0.1. I didn't remember what this dvar doing
Anyway, it's a nice found. Especially it's an epic fail of Treyarch, because r_Znear didn't have "cheat protected" attribute
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some offtopic =)
I tested my favourite dvar and it's working fine !
Just type in your config_mp.cfg file "seta r_fog_disable "1"" and make it "read only". Start your game... and no more fog on maps ! =)
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(01-08-2011, 16:47)w0zzzl Wrote: what fog doing ?
and Eekhoorn , its 1000000% unbannable ? thank you .
disable fog to look through fog nades and explosions
yes it is safe...