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08-06-2011, 16:43
My mod sometimes give players no weapons at spawn and they are invisible as well. They can knife though. I think notify("spawned_player") isn't send either because nothing from what is in onplayerspawned in _rank.gsc happens.
So what are the reasons for which this could happen and how do you fix it?
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Use a new/unmodified _rank.gsc.
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jep. always use functions at on palyer spawned.
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When players havent choosen a class they'll get the default weapons. So M16, ASP,...
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^ that... its definitely timers.. unless you have modified CAC
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_class::giveLoadout(item); is modifed?
C++/Obj-Cdeveloper. Neko engine wip
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