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#1
It is possible to do this: as shown in the screenshot????


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#2
(03-20-2012, 11:32)Camelot Wrote: It is possible to do this: as shown in the screenshot????

The server is using this plugin: http://www.itsmods.com/forum/Thread-Rele...lugin.html
[Image: azuw.jpg]
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#3
this is not. Message from the console " + Client.Name + "
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#4
(03-20-2012, 12:23)Camelot Wrote: this is not. Message from the console " + Client.Name + "

@Nukem should make "onDisconnect" API, then we will make it
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#5
(03-20-2012, 12:23)Camelot Wrote: this is not. Message from the console " + Client.Name + "

Yes he is using the NoReconnect plugin.
CSHARP Code
  1. ServerSay("^1"+ Client.Name + " reconnected", false);
[Image: azuw.jpg]
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#6
I agree, shouldn't be that hard because the data log also shows EXE_PLAYERLEFT or something
I like how he does a plugin request for a plugin that he saw while playing...
Technically this makes it not a plugin request
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#7
You can find it anywhere? or long done?
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#8
(03-20-2012, 13:41)Camelot Wrote: You can find it anywhere? or long done?

I found it. http://www.itsmods.com/forum/Thread-Rele...lugin.html
[Image: azuw.jpg]
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#9
Possible to make this plugin?


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#10
that's just a timed message... -.-
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