I want to spawn dogs without the team knowing there's dogs until they hear the dogs barking. Here's what I did at first:
It worked but it crashes the game when the dogs leave, or they all died, or for no reason after a while, anyone know why its causing this?
Code:
level thread maps\mp\_dogs::dog_manager_spawn_dogs( "allies", "axis", self.deathCount );
It worked but it crashes the game when the dogs leave, or they all died, or for no reason after a while, anyone know why its causing this?