03-13-2014, 19:49
Just don't abandon this project like the other one lol.
Release Black Ops 2 GSC Compiler v3.2 + GSC Loader
|
03-13-2014, 19:49
Just don't abandon this project like the other one lol.
Since some people don't understand how It works, I made a simple tutorial.
03-14-2014, 17:10
(This post was last modified: 03-15-2014, 02:57 by :D :D :D :D.)
awesome it now works
thanks to dtx12 for his amazing work!
03-15-2014, 18:01
(03-12-2014, 08:20)dtx12 Wrote: Current limitations : no support for multiarrays and 'switch ( case )' statements. I'll fix it, when I have a free time. TAC & VAC , Is it possible to get ban?
03-15-2014, 19:38
03-15-2014, 19:59
(03-15-2014, 19:38)SailorMoon Wrote:(03-15-2014, 18:11)dtx12 Wrote: I guess no. It's yes and no. Possible ways to be flagged for cheating (TAC ban):
Code: self maps/mp/gametypes_zm/_globallogic_score::initpersstat( "cheat_too_many_weapons", 0 );
03-15-2014, 23:22
ohh cool :O
|
Possibly Related Threads… | |||||
Thread | Author | Replies | Views | Last Post | |
[Release] Black Ops II GSC Decompiler v1.0 | dtx12 | 79 | 63,151 |
11-01-2024, 09:47 Last Post: OSINT-_-DOXXY |
|
[Release] Black Ops II/III Sound Studio 1.5.4 | master131 | 99 | 112,659 |
12-30-2022, 09:54 Last Post: Fadexz |
|
[Release] Black Ops II Audio Dumper v6 | master131 | 65 | 80,977 |
05-10-2021, 11:10 Last Post: Rise166 |
|
Help Anyone know how to add new weapons for black ops 2 from older version not just s | TheUninvited | 1 | 5,254 |
12-16-2016, 20:57 Last Post: nebulah |
|
Black Ops 2 .ff Viewer | Bully@WiiPlaza | 0 | 6,869 |
08-29-2015, 23:16 Last Post: Bully@WiiPlaza |
|
Black ops 2 Ambient Sound removal | Josue | 2 | 6,139 |
08-13-2014, 15:28 Last Post: Josue |
|
Call of Duty Black Ops II .ff files | tugay12 | 8 | 14,841 |
12-20-2013, 08:35 Last Post: zionite |
Users browsing this thread: |
5 Guest(s) |