Skymap? Nice
A casual conversation between barata and I about Nukem.
Request New features that are possible according to @zxz0o0 AND NEED TO BE IMPLENTED
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Skymap? Nice
A casual conversation between barata and I about Nukem.
04-14-2012, 05:53
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dprclan.com ,, we are recruiting for black ops 2 !! join us soldier
List updated (3 more to go @Nukem)
04-14-2012, 13:32
(04-14-2012, 12:44)JariZ Wrote: List updated (3 more to go @Nukem)Individual jump height? Is that even possible with GSC ?
04-14-2012, 13:46
(04-14-2012, 13:32)zxz0O0 Wrote:(04-14-2012, 12:44)JariZ Wrote: List updated (3 more to go @Nukem)Individual jump height? Is that even possible with GSC ? Yes, it exists a command called setvelocity, just apply a big velocity when player presses Space Bar
04-14-2012, 14:44
(04-14-2012, 13:46)Yamato Wrote: Yes, it exists a command called setvelocity, just apply a big velocity when player presses Space Bar But you need to keep applying it whenever space is pressed? Well then it's probably pretty hard to find that in memory. But when I have time I try to look into it and akimbo weapons.
04-14-2012, 16:08
(04-14-2012, 14:44)zxz0O0 Wrote:(04-14-2012, 13:46)Yamato Wrote: Yes, it exists a command called setvelocity, just apply a big velocity when player presses Space Bar Like this: Code: self waittill( "jump" ); //when you jump, use a notifyonplayercommand
04-14-2012, 20:57
(04-14-2012, 16:08)Yamato Wrote:(04-14-2012, 14:44)zxz0O0 Wrote:(04-14-2012, 13:46)Yamato Wrote: Yes, it exists a command called setvelocity, just apply a big velocity when player presses Space Bar You would also need isOnGround() otherwise you could just fly away forever, if I'm not mistaking. |
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