Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tutorial Importing models from CoDs
#31
(08-14-2011, 17:02)d0h! Wrote: i thought 3d ripper dx will ban you cause it triggers vac

you can just have VAC off?....Exclamation
but yeah it will ban you for sure if it is on
[Image: b_560_95_1.png]
Reply

#32
the sv_vac dvar is fake.. it points to some unused punkbuster functions. vac is probably always on.... am I right @d0h! ? Big Grin
[Image: MaEIQ.png]
Reply

#33
dunno if they patched that, but yes it is/was fake

is it detected by pb too?
Reply

#34
(08-14-2011, 17:52)d0h! Wrote: dunno if they patched that, but yes it is/was fake

3d ripper count as a hack for VAC ,so you should dl another BO (non-steam) only to rip model or play in sp
Reply

#35
(08-14-2011, 17:53)Scripts18 Wrote:
(08-14-2011, 17:52)d0h! Wrote: dunno if they patched that, but yes it is/was fake

3d ripper count as a hack for VAC ,so you should dl another BO (non-steam) only to rip model or play in sp

yep , im useing 3d ripper on cod4 but i havent been able to get it to run on blackops "fatel error"
Reply

#36
(08-14-2011, 23:07)rotceh_dnih Wrote:
(08-14-2011, 17:53)Scripts18 Wrote:
(08-14-2011, 17:52)d0h! Wrote: dunno if they patched that, but yes it is/was fake

3d ripper count as a hack for VAC ,so you should dl another BO (non-steam) only to rip model or play in sp

yep , im useing 3d ripper on cod4 but i havent been able to get it to run on blackops "fatel error"

Ask deadcrayon, he does it
Reply

#37
it looks very nice, just copy the map lolz, gl with it
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

Reply

#38
Can somebody Please make a video tutorial for this? Maybe even just a run though of the process because reading this word for word i still am very confused on what to do, having never done this before.

Thanks
Reply

#39
Hello
I have a problem :
My desert eagle is invisible (I have the error : ERROR: Couldn't open techniqueSet 'pimp/techsets/mc_l_sm_r0c0x0_clrdtl.techset')
But I have the anims.
Is it related to the error (techsets) ?
Please help.
(It is strang because I did the same for the M4A1 and it works for the M4A1)
[Image: desertbug.jpg]


And how do we put a crosshair ?
Reply

#40
I have used the gold model and it's work now, the silver model is bugged.
I have put the world model !
http://steamcommunity.com/id/hitmaxpro/s...tab=public

But the ADS make my weapon invisible !
http://steamcommunity.com/id/hitmaxpro/s...tab=public

And how to display the crosshair please.
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Spawning Solid Models akillj 5 4,406 09-08-2013, 00:07
Last Post: akillj
  Help Importing BO2 Dog Tags to BO DidUknowiPwn 5 3,964 09-02-2013, 06:37
Last Post: Nekochan
  List of models that can be spawned? (Looking for C4 model) akillj 5 4,799 06-27-2013, 13:35
Last Post: Yamato
  [C# xna 4] 3d models or vertices array narkos 5 4,382 06-25-2013, 08:14
Last Post: narkos
  [Release] Export models from Call Of Duty : Black Ops JariZ 26 34,092 05-16-2013, 17:20
Last Post: mosayebg
  How to get models working? Erik The Born 2 3,055 04-28-2013, 08:19
Last Post: Erik The Born
  Player models McKinleySPB 1 2,886 04-26-2013, 17:36
Last Post: Nekochan
  [Request] List of all weapon models DidUknowiPwn 3 4,628 04-20-2013, 09:13
Last Post: Dominator56
  Not all models where extracted? Erik The Born 8 4,545 04-20-2013, 08:43
Last Post: Erik The Born
  [Tutorial] Importing models from N64 Games into Maya master131 8 17,817 03-15-2013, 04:00
Last Post: bigbangben

Forum Jump:


Users browsing this thread:
12 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.