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Tutorial Maya - Model Export - Video [Complete]
#1
Video 
Hello,

This tutorial will walk you through exporting your first model in COD 7.

Here is what you will need:
  • Maya 2009
  • COD 7 Mod Tools

Here is what is involved:
  • Create your model
  • Skin your model
  • Save your materials
  • Export your model
  • Create materials with asset manager
  • Create xmodel with asset manager
  • Adding model to zone source
  • Adding model to gsc

Part 1 - Model & Materials
-------------------------------
Following the "installing COD tools on Maya" tutorial


Part 2 - XModel & Material Assets
---------------------------------------


Part 3 - Getting it in the game
--------------------------------------


End Result - Model is in the game
---------------------------------------
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#2


Would you mind adding Scripts18 on steam Big Grin
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#3
Yea, I am at work right now...

Will add you when I get home.
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#4
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#5
nice, MOAR
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#6
Finnaly, i waited this tutorial ;P
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#7
Updated.
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#8
you deleted a few steps Big Grin
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#9
(08-03-2011, 17:26)d0h! Wrote: you deleted a few steps Big Grin

Yea, I had an error with Maya and tried to work around it.

Turns out, it was simpler to fix the error and make a new video.
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#10
wow nice tutorial dude, very professional. appreciated thanks for your effort.
i hope you are going to show the import into the asset manager to get this into the game, would be great
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