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question
#1
does anyone know what the offset is for player_sprintUnlimited
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#2
I tested all sprint dvars in console, they don't work.
Tested dvars
Code:
player_sprintUnlimited
player_sprintTime
scr_player_sprintTime

So yeah, we need to get the addresses.
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#3
Will be kinda harder without strings.
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#4
maybe Nukem has the addresses for these?
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#5
player_sprintUnlimited (1.5.387):
SP - 0x1B81D64
MP - ?

According to IDA, the player_sprintUnlimited DVAR does indeed exist in MP but the pointer to structure that contain's its value is not saved anywhere. Dodgy
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A casual conversation between barata and I about Nukem.
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#6
(02-16-2012, 08:36)master131 Wrote: player_sprintUnlimited (1.5.387):
SP - 0x1B81D64
MP - ?

According to IDA, the player_sprintUnlimited DVAR does indeed exist in MP but the pointer to structure that contain's its value is not saved anywhere. Dodgy

thank you!

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#7
maybe search in ollydbg?
EDIT: Found something called player_lastStandDebug, 0x0082FA4 and his value is FLOAT 5.000000 (Just if someone is interested)
EDIT: There is a thing called player_sprintTime
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#8
Address of player_sprintTime: 0x769C10
Standard float value: 4.000000
Not tested.

But why not ask the big @yamraj he claims to have sprint adjusted in his live plugin Dumb Bitch

In b4 moderator deletes post because I "flamed"

@blueberry9 try to take a look at source of @JariZ's Jump Height Plugin and modify it to use with this address
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#9
thanks both of you.
can we make a plugin with that?

that dvar will extend the sprint duration which is a good thing.
it's not quite player_sprintUnlimited but it's a step in the right direction
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#10
Bah, I just realised this was for the dedi server thingy, erm I'll have a look inside that and see if I can find anything.

EDIT - I think I found player_sprintUnlimited, just write 1 (integer) to each of these addresses:
0x587CD34
0x587CD50
0x587CD60

Have fun. Big Grin I haven't tested it yet but hopefully it'll work.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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