Code:
#include common_scripts\utility;
#include maps\mp\_airsupport;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
init()
{
player thread Onplayerspawn();
self thread dodvars();
}
}
onplayerconnect();
self endon("dissconected");
self endon("death");
for(;;)
selfClientDvar("developer_script 1")
selfClientDvar("player_sustainammo 1")
}
}
Onplayerspawn()
{
for(;;)
self waittill("spawned_player" );
selfClientDvar("give,weapon ak47_mp")
}
}
dodvars()
{
setDvar("player_sustainammo", 1);
setDvar("give,weapon ak47_mp")
setDvar("sv_cheats", 1);
self EnableInvulnerability();
}
plus any one have bad synax finder program