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Tutorial Importing models from CoDs
#11
Thansk for making the tutorial! It will help me alot Smile And sry for the stupid questions :/ i had to read better Big Grin Works the xmodelexporter version better ?

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#12
Nice, good job!
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#13
(08-10-2011, 17:52)boe44 Wrote:
(08-10-2011, 17:19)[CoDBOMod]Nukem Wrote: There is no sound converter for black ops so you can't do this afaik.

converting .wav to raw Mono, 44100Hz, 32-bit float doesnt work like in every other cod?

Nope, the BO sound files don't even have a valid WAV header.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#14
i really cant find the files, the only file thats attached $identetynormalmap works

the rest i really cant find :S
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

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#15
hey can someone help me i cant implemnt the mod provided any help in getting the sniper and the deagle to work in game or could someone just recompile it into a mod that would be great thanks
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#16
hello
I have tested but the model are not in the good position when I look others players.
The gun is not in the hand !
How fix this please ?
[Image: bugweapcod4deagle.jpg]
[Image: 76561198008523690.png]
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#17
(08-13-2011, 11:29)hitmax Wrote: hello
I have tested but the model are not in the good position when I look others players.
The gun is not in the hand !
How fix this please ?
[Image: bugweapcod4deagle.jpg]

change the tag_weapon or j_gun tag position of the world model
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

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#18
Or Export weapon_desert_eagle
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#19
The tag_weapon position must be changed in maya or in asset manager ?
And I have an other problem : the sniper rifle is sometimes upside down or sideways
I think the model used as world model is not the world model, were is the world model ?
[Image: 76561198008523690.png]
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#20
(08-13-2011, 13:33)hitmax Wrote: The tag_weapon position must be changed in maya or in asset manager ?
And I have an other problem : the sniper rifle is sometimes upside down or sideways
I think the model used as world model is not the world model, were is the world model ?

Se7en just didnt provide you guys a world mode \faceplam
Use xmodel exporter to export the one from COD4, you will be fine with that
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